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Interview Journal: #2 - CPP Rule of 5

dev//01/01/2025//3 Min Read

Interview Journal: #2 - C++ Rule of Five (and Three and Zero)


In C++, resource management is a critical skill. Unlike languages with garbage collection, C++ gives you direct control over the lifecycle of your objects. This power comes with the responsibility of correctly managing memory, file handles, and network sockets.

The Rule of Five is a guideline for modern C++ (C++11 and later) that defines which special member functions you need to implement if your class manages resources.


The Evolution: The Rule of Three


Before C++11, we had the Rule of Three. It stated that if you needed to define any of the following, you probably needed to define all three:

  1. Destructor: To release resources.
  2. Copy Constructor: To perform a deep copy.
  3. Copy Assignment Operator: To handle assignment (like a = b).

If you didn't define these, the compiler would generate default versions that perform shallow copies, leading to double-free errors or memory leaks.

The Modern Standard: The Rule of Five


With the introduction of Move Semantics in C++11, the Rule of Three expanded to the Rule of Five. We added two more functions to handle "moving" resources instead of copying them: 4. Move Constructor: Transfer ownership of resources from a temporary object. 5. Move Assignment Operator: Transfer ownership during assignment.

The Functions at a Glance:


cpp
class MyResource { public: // 1. Destructor ~MyResource(); // 2. Copy Constructor MyResource(const MyResource& other); // 3. Copy Assignment MyResource& operator=(const MyResource& other); // 4. Move Constructor MyResource(MyResource&& other) noexcept; // 5. Move Assignment MyResource& operator=(MyResource&& other) noexcept; };

The Rule of Zero


The Rule of Zero suggests that you should design your classes so that you don't have to define any of the special five functions.

How? By using RAII (Resource Acquisition Is Initialization) wrappers like std::unique_ptr, std::shared_ptr, or std::vector. These classes already handle the Rule of Five correctly. If your class only contains such members, the compiler-generated defaults will work perfectly.


Interview Tips:


  • Why noexcept? Move constructors and move assignment operators should be marked noexcept. This is crucial for performance, as containers like std::vector will only use moves during resizing if they are guaranteed not to throw.
  • Copy-and-Swap Idiom: Mentioning this idiom shows deep knowledge. It's a robust way to implement copy/move assignment operators that provides strong exception safety.
  • Resource Management: Always relate these rules back to ownership. Who owns the memory? When is it released?

Date: 2026-02-12 Category: dev Tags: cpp, cplusplus, memory-management, rule-of-five, interview, dev